With the release of ROBLOX Mobile, you have the power to distribute your creations – whether character clothing, models, virtual worlds or hardcore games – on a new platform and potentially to a new audience. We’re only a few days into the release and, at the moment, the mobile ROBLOX gaming and game development scene is a bit like the Wild West. Everyone is still observing and learning about what makes a game work on mobile, and there’s an opportunity for you to help define those qualities.
What we do know is that what works on a desktop computer doesn’t necessarily translate one-to-one to a touch screen device. That’s the nature of different screen sizes and input methods. Still, there are a few things you can do today, in addition to your own experimentation, to design your game to adapt to multiple devices.
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