Ever since we made the request for your ROBLOX “Top Three,” we’ve been combing through the feedback and responding to your most insightful comments and pertinent questions. This week, John Shedletsky, ROBLOX’s Creative Director and Content Lead, elaborates on a variety of topics, including making money off your ROBLOX creations, dynamic “loading” of levels and content, Linux support, multiplayer ROBLOX Studio and more. For previous entries in this series, click here.
Monetize
centraltrains: In-game purchases. I would like to be able to sell a VIP pass to my game in-game through the official system! Maybe charge users to use this, but it would be like teleport for buying.
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