“Terrain” water has existed in ROBLOX for the last year and a half and, while the physics have always behaved in satisfyingly realistic fashion, the appearance left something to be desired. Last week, we turned on a new look for our water, bringing waves, reflections, and blue underwater “fog” to ROBLOXian H2O. The feature is primarily eye candy, but it fits in our grand rendering overhaul that started with improved performance and lead to dynamic lighting, part outlines, and in the near future new building material textures.
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