ROBLOX Users: Content-Creating, Game-Playing Machines in 2012

ROBLOX Infographic ThumbnailWe just passed the halfway mark of 2012, making it high time to look back and evaluate how much content ROBLOX users have generated and played so far this year. The graphic in this blog post shows the growth in games created, assets created (all user-generated, non-place content), game plays and game-play hours logged for the first halves of the past three years.

Click the image to see it at full resolution.

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Prepaid ROBLOX Cards: July Gear Roundup

Prepaid ROBLOX Card and 7-Eleven SlurpeeROBLOX sells prepaid cards that players can redeem for Robux and Builders Club memberships at many merchants, including participating GameStops, Targets and Best Buys. It’s worth pointing out that prepaid cards from certain stores also come with virtual gear or a hat – refreshed every month.

To help keep you in the loop on what’s available with ROBLOX cards from specific retailers, we’re sharing the virtual gear you get for redeeming a card in July. And being that tomorrow is July 11, we’re starting with the Blue Raspberry Slurpee, an item exclusive to prepaid cards purchased from 7-Eleven and redeemed this month. It not only keeps your character cool for the peak of summer heat, but also gives you a speed boost. Slurp to your heart’s content.

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An Invitation to RGC 2012

RGC 2012 LogoWe’re less than a week away from the ROBLOX Game Conference 2012 — time flies, doesn’t it? — at the Santa Clara Convention Center, and we’re beyond excited to see you all. Whether you’ve already purchased your tickets or not, ROBLOX CEO and Founder David Baszucki has an invite for you, as well as a little insight on the big idea behind this year’s event.

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Weekly ROBLOX Roundup: July 8, 2012

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: Zombie City, the first 2012 game to 1 million plays, RGC 2012, user-generated gaming and more.

Procedural generation, scripting and… Zombies.

Zombie City ZombieWe recently noticed that a ROBLOX user, um3k, had come up with a script that would automatically build a terrain and city each time a new instance of his game started. We deemed the project cool, smart and worthy of some brain-picking. Justin, as um3k is otherwise known, was kind enough to share a bunch of information and a plugin that lets you drop randomized buildings into any ROBLOX game with a single click.

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The First 2012 Game to 1 Million, and How It Got There

ROBLOX Games PageEvery ROBLOX user wants to get to the top of the Games page. It’s symbolic of success. A place reserved for the best. It turns games into trends.

“It feels really, really unbelievably good and exciting when a game you’ve made hits the top of the first page,” said ROBLOX user Playrobot, whose creation, Lakeside, was the first game created in 2012 to reach 1 million game plays.

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Weekly ROBLOX Roundup: July 1, 2012

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: RGC 2012, responding to your feedback, new character parts and more.

ROBLOX Game Conference 2012

ROBLOX Game Conference 2012 is approaching. Fast. There’s a lot of content on the docket so, this week, we unveiled a detailed schedule of events. If you’re coming to the conference, take a look and make note of the sessions you’d like to attend. A little planning will help ensure you see everything that’s important and interesting to you. Let us know what you events you’re anticipating the most.

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Responding to User Feedback, V5

ROBLOX LaptopsEver since we made the request for your ROBLOX “Top Three,” we’ve been combing through the feedback and responding to your most insightful comments and pertinent questions. This week, John Shedletsky, ROBLOX’s Creative Director and Content Lead, elaborates on a variety of topics, including additional sound capabilities, leveling up, GUI development and ROBLOX for 13+ users. Plus, a short tutorial on CFraming. For previous entries in this series, click here.

Sound

SuperSy: Add more sound choices to ROBLOX instead of picking them out of gear. Like the sound of a river, or the sound a fire crackling. Some advanced players can modify the tunes of gears and make this happen. For others, it would be great to have them readily available.

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