User Ads On ROBLOX: How They Work

1.98 billion. That’s a big number. That’s the amount of tickets spent on running user ads since January of 2010. Creating and deploying an ad for a game is a tricky proposition–we plan on writing articles in the future that show you how to utilize the many facets of ROBLOX user ads to get more people playing your game. But before we do that, we thought we’d take some time to explain how ROBLOX user ads work on a technical level.

The Basics

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The Revamped ROBLOX Catalog Arrives

New ROBLOX CatalogOur Catalog has undergone many changes over the years, and we continue to develop it so it’s easier to use, navigate and ultimately find the gear you need for your ROBLOXian. Today, an overhaul of the Catalog launched on Roblox.com, bringing new functionality and a better user experience to shopping on ROBLOX.

New Search Engine and Filters

Powered by Solr, an open-source search platform, our new Catalog’s search engine is more robust than ever before. We took advantage of wide-table search, a touted feature of Solr, and included new search filters, including extra pricing options, genres, gear categories and creators. The new gear category filter allows users to to search gear by type (i.e., “melee weapons” or “explosives”), and the new creator filter allows users to see what kind of models and items ROBLOX users are creating.

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Trading for Profit (and Fun): The One-Week Challenge, Part 2

The goods: a new ROBLOX account and $20. The plan: trade like a maniac. The goal: accumulate tons of loot using nothing but trades.

Last week, I related the first 2 days of this experiment. During those two days I curried a brand new account starting with 1057 R$ worth of items into an account with a total value of 6567 R$. In the next five days, the trading really took off and I ended up just south of 200,000 R$. I learned a lot of things about trading along the way, and I’ve distilled them down to seven pro tips for would-be trade masters…

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The Beginners Guide to the ROBLOX Economy

The ROBLOX economy is booming. Through all hours of every day, trades are in progress, virtual gear is being created and sold, users are marketing their content, groups are created and money is being managed. ROBLOX’s virtual economy is growing at the hands of our users.

The economy can seem like a daunting system for newcomers, so we put together a quick article explaining the overall aspects of our bustling economy. Over the next couple of weeks, we’ll go in depth on many of the sections of this article, for those who have already worked with our economy system.

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