1.98 billion. That’s a big number. That’s the amount of tickets spent on running user ads since January of 2010. Creating and deploying an ad for a game is a tricky proposition–we plan on writing articles in the future that show you how to utilize the many facets of ROBLOX user ads to get more people playing your game. But before we do that, we thought we’d take some time to explain how ROBLOX user ads work on a technical level.
The Basics
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