Hack Week: Envisioning ROBLOX on the iPad

ROBLOX on iPad - In-Game InterfaceDuring this year’s Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’re featuring some of the most innovative ideas to come out of Hack Week. Our third highlighted project is an exploration of how ROBLOX’s in-game, game-browsing and social networking interfaces might look on an iPad. These early-stage mock-ups were conceived and produced by Visual Artist Tara Byars and Visual Designer Miguel Ortiz.

ROBLOX is an expansive platform. So, when it came to mocking up a new ROBLOX interface for a new device, we quickly realized we had to narrow the scope to the stuff users want to do on the go – browse games, play games, network with friends and groups, and buy and sell content.

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Hack Week: Envisioning ROBLOX on the iPad

ROBLOX on iPad - In-Game InterfaceDuring this year’s Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’re featuring some of the most innovative ideas to come out of Hack Week. Our third highlighted project is an exploration of how ROBLOX’s in-game, game-browsing and social networking interfaces might look on an iPad. These early-stage mock-ups were conceived and produced by Visual Artist Tara Byars and Visual Designer Miguel Ortiz.

ROBLOX is an expansive platform. So, when it came to mocking up a new ROBLOX interface for a new device, we quickly realized we had to narrow the scope to the stuff users want to do on the go – browse games, play games, network with friends and groups, and buy and sell content.

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Hack Week: Implementing Rotatable GUIs

During our annual Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’ll be featuring some of the most innovative ideas to come out of Hack Week. Our second story is about some changes that will be implemented to ROBLOX’s robust GUIs (graphical user interfaces), by Software Engineers Deepak Chandrasekaran and Tyler Mullen.

GUI text boxes

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Help ROBLOX Developers Fine-tune the ROBLOX Player

In the time since its launch, ROBLOX has gone from being compatible with Internet Explorer to five major browsers, including Internet Explorer, Chrome, Firefox, Safari and Opera. As part of our ongoing effort to streamline ROBLOX, we recently removed a legacy of single-browser support: the embedded browser in the ROBLOX Player.

This browser occasionally caused problems for users with a default browser other than Internet Explorer and slight confusion as to whether you should browse games in the Player or on Roblox.com. Now, there is a clear distinction between browsing, which takes place in your preferred web browser, and game play, which happens in the ROBLOX Player. We believe a faster, leaner application will benefit ROBLOX users more in the long run than the Player’s web browser.

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Hack Week: Exploring a Crafting System in ROBLOX


During this year’s Hack Week, ROBLOX developers shifted gears, working tirelessly to devise and present ideas fueled more by creativity than priority. This week, we’ll be featuring some of the most innovative ideas to come out of Hack Week. Our first story is about a “Crafting” system in ROBLOX, by Software Engineer Navin Lal.

The idea of “Crafting” has been in the gaming world for a long time; DotA, Ultima, Everquest, and even Diablo have featured their own versions of the concept. It’s an undeniably interesting idea that is worth exploring in the world of ROBLOX. In order to better explain our unique take on a crafting system, let’s split the notion into two categories: materials and recipes. We’ll go over materials first.

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Weekly ROBLOX Roundup: July 29, 2012

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: how ROBLOX has inspired young entrepreneurs, robust hinges, motors and vehicles, the inspiration and making of Apocalypse Rising and more.

ROBLOX inspires young entrepreneurs

Sure, ROBLOX users create a lot of impressive games — that’s why our site exists. But there are a few users who have gone above and beyond, and it’s been hard for us not to notice. Brandon LaRouche, otherwise known as CowBear16, is one such example; he harnessed his own motivation to write a book about scripting with Lua and create mobile ROBLOX apps. Now, it’s paying off, as he sells hundreds of books and delves deeper into iOS development under his LLC, Double Trouble Studio. Read about Brandon and two other young entrepreneurs in this blog article.

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