Weekly ROBLOX Roundup: August 19, 2012

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: the RoWars revival, LEGO Hero Factory: Breakout, what happens when you press the “Play” button on ROBLOX and more.

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A Look Behind What Happens When You Press “Play”

ServersYou know the routine: you find the game you want to play, you click play, and within seconds, you’re transported to a virtual realm of soldiers, mages, farmers and race car drivers. Simple, right?

On your end, it really is. But in those few seconds it takes for your game to load, computers are transitioning commands into IP addresses, data is being transmitted, received, and filtered, and computers, some of which are hundreds of miles away, are having separate and unique conversations to get you into a populated game as quickly as possible.

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Spotlight: The RoWars Revival

At ROBLOX, we continue to take notice of those who are tackling new and different challenges within our platform. On this edition of “Spotlight”, we’re checking out a new project from users BlabVoid and SharpTH, who are using ROBLOX as a platform to develop a full-blown sci-fi mini-series.

In 2008, ROBLOX user Are92 did something with ROBLOX that nobody had ever seen before: he used it to create a full-length mini-series called RoWars that would transcend the machinimas previously seen on the platform.

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ROBLOX Works with LEGO® for LEGO® Hero Factory: Breakout

LEGO(TM) Hero Factory Breakout

LEGO®Hero Factory Logo - LEGO and the LEGO logo are trademarks of the LEGO Group. ©2012 The LEGO Group

ROBLOX has worked with LEGO® to bring you LEGO® Hero Factory: Breakout, a new game that sends up to 10 ROBLOX players to the futuristic Makuhero City. Players take the role of Stringer or Voltix – hero or villain, respectively – and compete to win a five-on-five, team-based scavenger hunt. Not only are the heroes constantly battling it out with the villains, but each team can destroy the other’s scavenger items, adding an unpredictable challenge to winning the hunt.

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Weekly ROBLOX Roundup: August 12, 2012

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: ROBLOX users as indie game developers, the new Build page, an inside look at popular Catalog items and our thoughts on your feedback.

ROBLOX users as indie game developers

Independent game development hit its stride in the mid 2000s, when technology and distribution got good enough that small teams — even individuals — could develop full-featured games and get them in front of consumers without the help of publishers. In many ways, ROROBLOX Studio UserBLOX users function like indie game developers: creating unique, outside-the-box gameplay and distributing content via the web, all with the minimal resources of a small team (or less).

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Responding to User Feedback, V7

Ever since we made the request for your ROBLOX “Top Three,” we’ve been combing through the feedback and responding to your most insightful comments and pertinent questions. This week, John Shedletsky, ROBLOX’s Creative Director and Content Lead, elaborates on a variety of topics, including our new LEGO Hero Factory Level, news on our studio mode, dynamic lighting, and more.

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