We knew when we first experienced Galaxy Wars that developer Oysi had something going, but that turned out to only be the tip of the iceberg that is his backlog of projects. Oysi is an interesting developer because he’s created several sort of “platforms” for games that focus on pushing the boundaries of what you can do with ROBLOX. Instead of focusing on one particular game, we decided to take a look at some of the creations (that’s plural) this intrepid developer has managed to build, and how he’s leveraged our platform to realize his grand visions.
Oysi has an impatient mind. He is constantly moving between projects–picking up and dropping new experiments at the drop of the hat. That’s because his experience with ROBLOX is constantly evolving–he is constantly learning new things and then finding ways to apply them to projects he’s already started. It’s an interesting give and take. The first game of his that caught our attention was Galaxy Wars, a space simulator with a very interesting control scheme and simulation of gravity.
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