ROBLOX Introduces Robux to Trading System

ROBLOX already features a robust trading system where Builders Club members can exchange goods and barter for limited items and weapons, but actual Robux have never fit into the equation. Starting today, we’re enhancing the system by allowing you to add Robux to trades. This new feature will allow users to make more equitable trades, while simultaneously setting the ground work for some upcoming innovations. 

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Plug-Ins: A Useful Way to Expedite and Polish Your Creations

Plug-ins are useful tools for building and creating games in ROBLOX Studio. They’re tailor-built to make easy work of specific tasks, and members of our Content Team have created several to help expedite their work in day-to-day work. Talented users have also come up with some creative and helpful plug-ins to better their building experience. We’re working on migrating plug-ins into our Catalog so that users can download them directly from our website. For now, here are a few user-created plug-ins, as well as some plug-ins our very own Content Team has built. Enjoy.

Tara Byars: Visual Artist

I use the Anaminus Command Utility plug-in. It features tools for precision building and is really helpful for rotating objects. One of the most useful features is the ability to move objects on a granular scale, all the way to the decimal (i.e., a tenth of a stud). It’s really helpful if you want super precise control of an object in Studio. You can also use the plug-in to put bricks inside each other, meaning you can create more complicated shapes with ease.

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Lua Learners: A Haven for Scripters of All Levels

LuaLearners is one of the biggest scripting oriented groups on ROBLOX, with well over 4,500 members. The group was created as a resource for users to ask questions, give feedback, and communicate about all things scripting. The leader of the group is user Coolbob44, and we got a chance to talk with him about the popular community and their website, LuaLearners.org, which he created from scratch. 

When you’re on the homepage of LuaLearners.org, you’re struck with the immediate sense that everything is in a state of flux. The Public Wall,  where users can have discussions and share feedback right on the homepage, changes every couple of seconds. You can literally watch users work through problems, share images, and congratulate one another on scripting achievements. In the last seven minutes (at the time of this writing) one user shared a custom video player he had just created. Another user linked to a forum thread he had just started, and asked for people’s thoughts on his proposal for a Book Appointment button on ROBLOX. Other users are congratulating a contest winner. Unmitigated, healthy interaction. It’s really neat.

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Apocalypse Rising 4.0: ZolarKeth Explains Upcoming Changes

If you’re a gamer on ROBLOX, chances are you’ve heard of a little title called Apocalypse Rising. It’s been played nearly four million times and is one of the top games on ROBLOX, and for good reason. Emulating a formula created by the ever-popular ArmA mod Day Z, Apocalypse Rising throws you into a desolate world filled with zombies. Supplies and ammo are extremely limited, and the only chance you have against the undead is to band together and fight them off. We spoke previously with co-creator Gusmanak about what it took to create a game of such huge scale. Recently, we caught up with scripter/coder ZolarKeth about some of the exciting changes for the near-future.

The Map and Inventory System

Users ZolarKeth and Gusmanak have created one of the largest maps ever in ROBLOX–it’s made of 22,000 parts and is 8,000 x 8,000 studs. At standard walking speed, it takes more than eight minutes to walk across the entire thing, and they’re planning to make it even bigger.

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Spotlight: Ajedi32′s Revival of the ROBLOX Wikia

User Ajedi32 stumbled upon our ROBLOX Wikia a few years ago to find that it was totally abandoned. There were barely any posts on the page, and traffic was low. He took it upon himself to do something about it. Thanks to his efforts, the ROBLOX Wikia now receives 250,000 unique page views a month, and continues to grow.

“I wanted to bring it back up and get it healthy, so I went to the Wikia help pages to figure out how to get things going again,” recalls Ajedi32. “I started out with some minor edits and basic articles. Once people realized that the Wikia page wasn’t completely inactive, they started to come and check it out. That’s when it totally took off.”To better understand the metrics, we talked with George Jones, Program Director at Wikia. According to Jones, people have contributed over 2,000 separate pages of content to the Wikia since it was reborn, and several gaming companies he’s worked with have cited the ROBLOX Wikia when trying to illustrate how they want their page to look.

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Community Outreach: ROBLOX Stops by Bay Area Middle School

Alice Rice is the Technology Coordinator for the OMI/Excelsior Beacon Center in San Francisco, California. The non-profit center works with various local educational entities to serve the San Francisco Community through a variety of programs and services for adults, youth, and families.  One of these services has come to be known as The Games Review Board–kids collectively review video games they’ve been playing and share the reviews through a podcast. Alice had noticed that mostly all of the recent reviews were from ROBLOX games, so she asked us to participate in one of their sessions. Founder and CEO David Baszucki, Senior Software Developer Robert Morgan and Studio Engineering Director Tim Brown took up the opportunity to interact with ROBLOX users in person and headed to the James Denman Middle School in San Francisco.

“The kids still can’t believe it happened,” says Alice. “They’re still talking about it even though it happened a week ago.”

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Spotlight: Geico480′s Attention to Details

User Geico480‘s name is synonymous with the word “detail,” and for good reason. As a builder and decorated member of the Elite Builders of ROBLOX, Geico480 has created some of the most detailed models and environments ever on our platform–he was even nominated for Excellence in Construction at our ROBLOX Game Conference last year.

Geico480 discovered ROBLOX in 2010, after a life-long fascination with taking things apart to discover how they work internally. After familiarizing himself with the platform, he, like many other users, started creating games, though his focus shifted to something a little more unusual.

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