Every week, we’re busy telling the stories behind our platform, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: a significant boost in physics performance, behind the scenes with Customer Service, Gamehero’s MIDI player in ROBLOX, Behind the BLOX, an invitation to ROBLOX HQ, we respond to your questions and ideas, Ozzypig’s latest hit game Juggernaut, and other bits and pieces. Enjoy.
Seven-day Blog Recap
Speeding up ROBLOX’s physics by optimizing collisions
ROBLOX physics guru Kevin He has changed the way our physics engine models collisions between parts to boost its speed by 2-4x. What does this mean to you, the builder and player? More simultaneous moving parts without slowdown and, arguably more importantly, more epic explosions. You can read all about the shift from modeling collisions with “springs” to “impulses” — and see some telling video evidence of its benefits — by checking out Kevin’s in-depth article.
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