It’s been a while since we told you anything new about ROBLOX Studio, but it’s a constant work in progress and a focus of our engineering core. In fact, we recently added a senior software engineer to the Studio team, dedicated a web engineer to Studio development, and are seeking to add a couple more positions. Good things are in store for those of you who build and develop using Studio.
Since the launch of Studio 2013 in February, the team has been hard at work making it a more stable and efficient product. Today, we have a much-improved “dragger” tool to preview. This update will drastically improve the speed at which you can move large groups of parts – for example, skyscrapers, houses, castles, etc. – around your ROBLOX worlds.
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