As announced at BLOXcon London and shortly thereafter in a Comments on Comments article, we’ve decided to make the recently launched outlines feature optional for all ROBLOX builders and game developers. While we do see outlines as part of our vision for the ROBLOX aesthetic – and they do look great in many instances (see screenshot at right) – the feedback we’ve received indicates they don’t yet work everywhere. We will continue to work toward a perfect implementation but, in the meantime and with the latest version of ROBLOX Studio, you now have complete control.
Similar to dynamic lighting, toggling outlines works on two levels: you have a global “switch,” which is checked by default, for turning outlines on and off across an entire place, and fine-grain control over individual part surfaces.
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