ROBLOX is built on a comprehensive physics engine, and our developers are constantly optimizing it so it can handle interactions between more physics objects and players, in an increasingly accurate and consistent way. We recently put our engine to the test with a new projectile-motion simulator – and most satisfying armament – the ROBLOX Potato Cannon. According to the results, which we describe in this article, we’re on the right trajectory.
The ROBLOX Potato Cannon mimics its real-world counterpart, a contraption traditionally constructed using a pipe and some means of generating air pressure. The difference is our potato cannon automatically performs the calculations you need to hit your target. We constructed the potato cannon so it computes the launch angle and, with the velocity at a constant 300 studs/second, the correct trajectory for your now-deadly potato. If your target is outside its range, it defaults to the maximum distance it can shoot.
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