Weekly ROBLOX Roundup: October 6th, 2013

Weekly ROBLOX Roundup Logo, V2Every week, we’re busy telling the stories behind our community, our technology and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: Developer Central and the Developer Exchange program, new animations and an animation editor preview, the lowering of the price floor on clothing, a dynamic lighting and shadows update, BLOXtober festivities, a final look back at BLOXcon 2013, Parkour City, Headhunter III, and other bits and pieces. Enjoy.


Seven-day blog recap

Introducing Developer Central

Last week, we “rebranded” the Build page as the Develop page. While it includes the same functionality it always has, we have plans to expand it with developer-oriented metrics, toolkits, discussions and more. We did launch this Developer Central with one really cool feature: Developer Exchange (or DevEx). This gives successful developers an opportunity to exchange their piles of ROBUX for real-world currency. To learn more about Developer Central and how DevEx works, make sure to check out our announcement from last week.

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Traverse Worlds and Eras with These Five Builds

Cathedral Of Artium by THEvortexModelsEvery time we think we’ve seen all of the greatness ROBLOX builders have to offer, we find places more stunning than anything we previously thought possible. This is a testament to the imagination and progressive nature of our community — as soon as new features launch, builders leverage it to make their creations better. In this gallery, we have places with no real theme other than very high quality.

Cold Shoulder by navysealsnake

Cold Shoulder by navysealsnake

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A Look Back at a Summer Full of BLOXcons

DaveBLOXconI distinctly remember the morning of our first BLOXcon at the Museum of Science and Industry in Chicago. I was making some last-minute preparations, when I saw something out of the corner of my eye. I peered outside to see a line of people stretching hundreds of feet from the museum’s entrance. I had been so busy running back and forth throughout the massive venue, that I hadn’t yet realized: You were here. And you were smiling.

Here we were, at the beginning of a massive journey that would eventually take us around the world. Yet, somehow, it seemed in that moment that our world had come to us. That morning in Chicago meant a lot to me–and painted a clear picture that we were doing the right thing. That feeling carried myself and the ROBLOX staff throughout the globe. It was infectious and it didn’t wear off.

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Lower Floor Prices for Clothing

ROBLOX Circle LogoDear ROBLOX Community,

Last week we implemented new floor prices for shirts, pants, and t-shirts. Our thanks to everyone who took the time to express an opinion about the update. We have listened to all your feedback, and we hear you.

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Redeem ROBLOX Cards in October and Get Halloween Items

Ghastly GhoulEvery month, we release a new set of exclusive virtual goods you can only obtain by redeeming ROBLOX cards from particular retailers around the world. That means when you’re turning your prized red slice of ROBLOXia into a Builders Club subscription or ROBUX, you’re snagging yourself a stylish virtual good at no extra cost. Being that we’ve transformed October into BLOXtober, we’ve unleashed a series of Halloween-themed hats that will let you become something else — from a deadly ghost to a frog-toting cat-wizard.

Hat Banner for October

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New Movements Set the Stage for Keyframe Animation System

By now, you’ve probably noticed that ROBLOXians move differently—and with more realism and fluidity. The Games Team has been working hard to roll out these new character animations. Engineer Vince D’Amelio has been leading the charge, and is here to talk about what’s new and preview exciting animation plans for the future.

AnimationEdit6

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Gifts, Games, Costumes! Welcome to BLOXtober

BLOXtober Gift PreviewThis year, October isn’t just the month of Halloween. We’re not just working on an epic game. We’re not just lining up mysterious gift boxes for the next 13 days. We’re not just designing fantastic costume apparel. No, we’re doing all of the above. This is BLOXtober!

We’re kicking things off this afternoon by putting the first Halloween gift box on sale in the catalog. If you purchase it, it’ll remain unopened in your inventory for a few days and eventually open to reveal a mystery item. There will be a total of 13 gift boxes, released one by one over the next 13 days. Each one will have its own look and only be on sale for a few days — it’s up to you to figure out what might be inside and decide whether your guess is worth the investment!

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