We’ve been talking a lot lately about the new features and engine improvements coming to ROBLOX. But behind the development is a relatively unseen – and extensive – process that ensures the changes don’t break the game for players: Testing.
ROBLOX undergoes constant, rigorous, automated tests. Every time a developer “checks in” a new line of code, our testing system creates a trial version of ROBLOX and runs it through a battery of automated tests. This not only ensures the new code works, but also that it didn’t inadvertently introduce new bugs somewhere else.
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