Confirmed: ROBLOX Game Conference 2012 Event Schedule

RGC 2012 LogoROBLOX Game Conference 2012 runs from 10 a.m. to about 4:30 p.m – six-and-a-half hours. Between the main stage, user feedback sessions and Hackathon, we have roughly 15 hours of scheduled content to offer. Unless you possess the ability to be in two places at the same time, you’re going to need to prioritize.

To help you plan, we’re announcing a detailed agenda of events. Please note that this schedule may change slightly, so keep an eye on the RGC 2012 page for updates.

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An Open Letter to ROBLOX about Our Third-Gen Character Parts

Prototype Characters Lineup

We have a big vision. The future of ROBLOX is an online world where many physical phenomena are simulated. Ultimately, wind will blow small parts around, metal wires will conduct electricity, lasers will cause wooden parts to burst into flame, magnets will attract parts made of iron, and water will freeze, flow and vaporize. This is not a world that will be composed only of blocks. Our characters will evolve and adapt to live in this world.

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Buy Tickets Online and Avoid the Lines at RGC 2012

ROBLOX Game ConferenceWe have a lot of content planned for ROBLOX Game Conference 2012, but there’s only so much time for you to experience as much of it as you can. That said, we strongly recommend you buy tickets online so you don’t waste any of your valuable time standing in line at the ticket counter. Plus, if you buy your ticket online by June 29, you’ll receive extra virtual gear.

To purchase RGC 2012 tickets, click here. The event will offer a variety of speakers, including CEO and Founder David Baszucki and Creative Director John Shedletsky, interactive feedback sessions, a ROBLOX computer lab, and a Hackathon, where attendees can put their programming and building skills to the test to win prizes. Keep an eye on the RGC 2012 Agenda page and our blog for further details in the coming weeks.

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Weekly ROBLOX Roundup: June 17, 2012

Weekly ROBLOX Roundup logoEvery week, we’re busy telling the stories behind our platform, our technology, and our place in the gaming and technology industries. For those of you who catch up with ROBLOX over the weekend, the Weekly ROBLOX Roundup collects the best stuff to hit our various avenues of publication in the last week. This time: Build and Battle, ROBLOX’s mock Hackathon, character models, terrain and more.

Build and Battle: A new breed of ROBLOX game

Build and Battle LogoBuild and Battle is a team-based shooter where the objective is to take out your opponent’s energy core. Sounds simple enough, right? ROBLOX’s Content team ran with the basic foundation, introducing randomly generated terrain, resource collection, base building and more. You can read all about it and watch a video featuring ROBLOX developer Rohan, or jump right into a match.

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Preview ROBLOX’s New Prototype Character Bodies

Character Prototype ScreenshotIf you’ve been following the ROBLOX blog for the past few months, you’ve probably seen one of our three hotly debated “Character Explorations” posts, in which we’ve shown the ongoing design progress for our version-3.0 character models. Love them or not, your feedback has helped shape the look of the future ROBLOX.

This time around, we’ve taken the new 3D bodies to the next level by creating fully dressed, personality-rich prototype characters and putting them into motion. Check out this post for a video preview from ROBLOX Art Director Jonathan Jahr.

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ROBLOX Preps for RGC 2012 with Mock Hackathon

RGC 2012 Hackathon LogoLast week, we announced that ROBLOX Game Conference 2012 will feature an all-day Hackathon, where attendees can use their scripting and logic skills to come up with quick solutions to ROBLOX puzzles. We put the idea to practice on Friday afternoon, gathering eight ROBLOX developers for our own mock Hackathon. The winning developers, known on ROBLOX as “QuantumSama” and “HotThoth“, didn’t receive tangible prizes — actual RGC participants will — but a brief Friday evening of bragging rights.

The mock Hackathon gave us a chance to test several challenges, a timer and leaderboard system, and helped us see some ways we can make this event fun for ROBLOX users of many tiers. Watch this video for an inside look at our dry run on Friday, June 8th.

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